Introduction Scientific Visualisation with Blender: Data, Lights, Camera, Action!

Course/Event Essentials

Event/Course Start
Event/Course End
Event/Course Format
Online
Blended (mixture of live and self-paced)

Venue Information

Country: Netherlands
Venue Details: Click here

Training Content and Scope

Scientific Domain
Level of Instruction
Beginner
Intermediate
Advanced
Other
Sector of the Target Audience
Research and Academia
Industry
Public Sector
Other (general public...)
HPC Profile of Target Audience
Application Users
Application Developers
Data Scientists
System Administrators
Language of Instruction

Other Information

Organiser
Supporting Project(s)
EuroCC2/CASTIEL2
Event/Course Description

What.

In this course, we introduce Blender from the basics, starting with the user interface and basic functionality. We cover the 3D scene, cameras, lighting and materials, and some basic mesh editing and animation. It helps to have some familiarity with basic 3D graphics concepts, such as 3D geometry, transformations and rendering, but it will be easy to pick up this knowledge quickly during the course.

Sign up

Online

This is an online self-study course, where we will have a number of weekly synchronisation meetings and there will be many suggested exercises guided by the instructors via permanent consultation in a dedicated Discord channel.

Being an online self-study course, the course will start on 4 December at 10:00 am and close on 18 December at 5:00 pm.

For specific details about the course, please visit the visualisation team’s course page at SURF: https://surf-visualization.github.io/blender-course/overview/introduction/